Fast Delivery Courier
Development of a mobile game and publishing it on Google Play.
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Objective of the project —
Develop a game in the hyper casual genre, to study the process of developing games in this genre and publishing them on mobile trading platforms.
Tasks:
— Study the field of game development in the hyper casual genre;
— Study the process of creating games with procedural level generation;
— Study the process of introducing advertising into games;
— Study the process of introducing in-game purchases; — Develop a game for publication on mobile trading platforms.
Technology stack —
— Unity 2019 Built-In to create the project itself;
— I2 Localize (for Unity) to implement localization into 5+ languages;
— Figma and Adobe Illustrator for creating UI interfaces;
— Adobe Photoshop and Blender for creating promotional art and 3D models;
— IAP (Unity Service) for integrating in-game purchases;
— Unity Ads SDK for advertising integration.
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Results —
- A mobile game in the hyper casual genre has been developed for Android
- The process of creating procedural levels has been studied
- The process of integrating advertising into mobile games has been studied
- The process of integrating in-game purchases has been studied
- in mobile games
- The game has been published on Google Play Market
- The average time to complete all levels is 4 hours
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